Edward KimOptimizing the UIA little bit of a boring topic, but a necessary one! A few things I’ve learned can help get a bit of performance out of your game through…Jul 22, 2021Jul 22, 2021
Edward KimThe Unity Profiler, Using it to clean up a game.It has been a bit since my last post however I have some good stuff to show everyone in the next few posts. First however I want to go over…Jul 19, 2021Jul 19, 2021
Edward KimVuforia and Augmented RealityIn terms of the current status of things, Vuforia was setup fairly easily and painlessly. Using our printed out image as a target, the 3D…Jun 17, 2021Jun 17, 2021
Edward KimCurrent Progress, the next Application!With this the Zoo application is done! In retrospect, both the insurance application and the zoo app, I have learned quite a lot of new…Jun 12, 2021Jun 12, 2021
Edward KimScriptable objects to make EI have been hard at work making this map application for an imaginary zoo. Currently I am working on the animal information cards that…Jun 10, 2021Jun 10, 2021
Edward KimA quick update on current things!For the most part I have been smoothly continuing through working on my basic insurance mobile application. As you saw some of it…Jun 8, 2021Jun 8, 2021
Edward KimCamera Plugin made easy with Unity!In terms of my current App that I am making, I need to have it use the phone camera to take photos of accidents to upload to cases.Jun 5, 2021Jun 5, 2021
Edward KimCurrent progress… from Third person to First person. A new project awaits.Just a short update, as you can see I have turned my Third Person Shooter prototype into a First Person Shooter prototype.Jun 3, 2021Jun 3, 2021
Edward KimA Health (and Damage) system for everyone!A shooter wouldn’t be complete without a health and damage system right?Jun 1, 2021Jun 1, 2021
Edward KimRaycasting to hit!As you can see I have gotten a basic Raycast working to hit some targets! (The debug at the bottom right). How did I go about doing it you…May 30, 2021May 30, 2021