A little bit of a boring topic, but a necessary one! A few things I’ve learned can help get a bit of performance out of your game through optimizing the UI!

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First we are going to go over two types of UI elements, Active canvas items and…

With this the Zoo application is done! In retrospect, both the insurance application and the zoo app, I have learned quite a lot of new things… and to be quite honest with you much more difficult things than what I was doing on the game projects!

Scriptable objects was the big takeaway from the Zoo App and I am sure to be using in the future.

Edward Kim

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