Build it for the world, or just your friends. Creating builds in Unity.

Even if it is for only one other person (and not a horde of Guinea pigs), you have to make the game playable for that person. Unity makes this easy with its simple Build Menu.

For now lets build a PC version of the game. After setting the proper resolution and windowed mode in the “Player Settings” at the bottom left. (Note that if you make it full screen, you need to enable actually quitting the game!) you hit build and after some waiting…

You have a build executable that can play your game! It plays on Windows! With this I can show the world my generic Galaxy Shooter project…

It makes me wonder how long do the AAA type games take to make a build? I would assume hours or more?

Being able to play from an executable makes me think of how all of this started, and well I have actually made and built a functioning game. Brings some tears to my eyes.

However, now starts the fun part. It is time to add more special features, more things to spice up the gameplay! My enemies don’t even fight back for God’s sake! Maybe the Player is the bad guy all along in my game…

See you next post!