Coins coins and more coins! Collectables in Unity.

What is a platformer without collectables? You always need collectibles and I made some right here.

Not the prettiest but hey we are in the prototyping phase!

Each coin has a simple OnTriggerEnter script that calls on a method in the Player script.

This is all similar to the points logic from the 2D space shooter I made and the method in the Player adds coins to the count and updates the coin counter text in the UIManager. Simple and it works.

See you next post!



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