Slow and steady… current progress
Just a quick update on my progress so far! Going to be a quick one.
Adding voice over work in the form of triggers like a tutorial, a modular guard system, and even implementing a coin distraction system, things have definitely been moving forward. Up next, SECURITY
One of my favorite things I did was actually quite a simple one, I gave my guards eyes to see the Player and cause a game over. I don’t think I’ve ever felt so good from getting a game over in my life haha. Time to make a stealth action game next!
With every step I just feel my world get bigger and bigger with more possibilities and I love it.
See you next post!